Online Gaming and Social Media: Everyone Is Doing It and So Should You

The big news in my RSS reader this morning was the Nielsen Report that Internet users, more specifically American ones, prefer online gaming and socializing to e-mail.

 

Some of the headlines regarding this news called for a crackdown by American businesses to protect their bottom line from employees abusing the Internet. This has merit to a certain degree, but this is much more related to organizational culture than anything.

Rather, I’d say forward-thinking organizations should leverage the fact that individuals are using more complex and social media and use it to their advantage. With so many adopters, there really is no excuse for organizations to resist using technology as a means for enhancing learning and development.

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Initially published on Brandon Hall’s Workplace Learning Today

Dropping the “e” – A Sign of the Times!

My title has recently been changed from Director of eLearning to Director, Blended Learning Strategies. Yesterday I received my new business cards and had the opportunity to hand them out for the first time today. They were well received. Actually, one of the comments was “oh, so you do more then just eLearning then?”, which is exactly the response I was looking for.

I think a few years ago, when there was the second boom of eLearning, it was strategic to have such a title. However, lately I found that it limited me more then anything, and more often then not, I was grouped with the IT people rather then the education, training and performance people. Of course I’m a bit of both, and this new title is more representative.

And perhaps also strategic. Since we can learn just about anywhere, anytime and with a multiplicity of methods, the idea of segregating the “eLearning” for the rest of the learning process is in my opinion quickly becoming outdated. A comprehensive learning strategy will have a blend of various learning solutions.